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7Seas Fishing Forum • View topic - Blueprints with Duplicate Salvage?

Blueprints with Duplicate Salvage?

No promotion here please! Discuss building, collecting, and using community catchables and 7Seas-compatible buyables. Any registered user can start new threads here and reply.

Blueprints with Duplicate Salvage?

Postby Atashi Toshihiko » 05 Feb 2009, 06:08

Can a blueprint (using Open Blueprint) be set to require two of the same item? Eg. if the blueprint was for an airplane, could you put "Wing" in the list twice to require people to find two wing salvages? Or would it have to be done as two separate items, like Left Wing and Right Wing?

I've got a nifty idea that would require more than one of the same item, but I'd rather not have to create multiple salvages that are essentially identical but with different names...

Cheers!

-Atashi
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Atashi Toshihiko
 
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Re: Blueprints with Duplicate Salvage?

Postby Seven Shikami » 05 Feb 2009, 06:45

Y'know, I'm not sure. Offhand I wouldn't recommend it, since the scripts do substring searches to prevent "Left wing 1" from being invalidated, but it might work. Give it a try.

The good thing about the OpenBlueprint system is that it's open source so any shortcomings can be fixed by the community on a project by project basis. It's not a locked-down system only capable of one thing, it can do anything you code it to do. The only locked down aspect is how it actually retrieves an object from the CPG... everything leading up to that moment is fair game to be tinkered with!
From the workshop of Seven Shikami, Official 7Seas Code Monkey.
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Seven Shikami
 
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Re: Blueprints with Duplicate Salvage?

Postby Atashi Toshihiko » 05 Feb 2009, 06:49

Cool, thanks!

I'll give it a shot and see what happens - if it doesn't work, I'll poke around with the code and see if I can make it go.

Cheers!

-Atashi
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Atashi Toshihiko
 
Posts: 32
Joined: 02 Jan 2009, 07:56
Location: Colonial Waikiti


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