I searched a little bit in the LSL Editor 1.0 Help:
This script says it when the Object is attached and deattached:
default
{
attach(key attached)
{
if (attached != NULL_KEY) // object has been //attached//
{
llSay( 0, "Hello " + llKey2Name(attached) + "!\nTerms of Use: This fish is not for resale, only to trade or give away! Contact the creator, Mayli Nirpaw, if you spot someone selling these." );
// etc.
}
else // object has been detached
{
llSay( 0, "Terms of Use: This fish is not for resale, only to trade or give away! Contact the creator, Mayli Nirpaw, if you spot someone selling these." );
// etc.
}
}
}
and this script when rezzed:
default
{ on_rez(integer start_param)
{
llSay( 0, "Terms of Use: This fish is not for resale, only to trade or give away! Contact the creator, Mayli Nirpaw, if you spot someone selling these." );
}
}
If you want the script to whisper it only to the person that rezzes or wears the item just change llSay to llWhisper.
If you want really anyone around in 98m to hear it you can change it to shouting too: llShout
Greetz
LH